//go:build darwin package screen /* #cgo CFLAGS: -x objective-c -Wno-deprecated-declarations -Wno-unguarded-availability-new #cgo LDFLAGS: -framework CoreGraphics -framework Foundation -framework AppKit // Disable availability checks - we handle this at runtime #define __API_UNAVAILABLE(...) #define API_UNAVAILABLE(...) #import #import #include #include #include // Use dlsym to call CGWindowListCreateImage dynamically to bypass macOS 15 availability check typedef CGImageRef (*CGWindowListCreateImageFunc)(CGRect, CGWindowListOption, CGWindowID, CGWindowImageOption); static unsigned char* CaptureFullDesktop(int* outLen, int quality) { // Dynamically load CGWindowListCreateImage to bypass compile-time availability check static CGWindowListCreateImageFunc createImageFunc = NULL; if (!createImageFunc) { void *handle = dlopen("/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics", RTLD_LAZY); if (handle) { createImageFunc = (CGWindowListCreateImageFunc)dlsym(handle, "CGWindowListCreateImage"); } } if (!createImageFunc) { *outLen = 0; return NULL; } CGImageRef image = createImageFunc( CGRectInfinite, kCGWindowListOptionOnScreenOnly, kCGNullWindowID, kCGWindowImageDefault ); if (!image) { *outLen = 0; return NULL; } @autoreleasepool { NSBitmapImageRep *rep = [[NSBitmapImageRep alloc] initWithCGImage:image]; CGImageRelease(image); if (!rep) { *outLen = 0; return NULL; } float q = (float)quality / 100.0f; if (q < 0.1f) q = 0.1f; if (q > 1.0f) q = 1.0f; NSDictionary *props = @{NSImageCompressionFactor: @(q)}; NSData *jpegData = [rep representationUsingType:NSBitmapImageFileTypeJPEG properties:props]; if (!jpegData || jpegData.length == 0) { *outLen = 0; return NULL; } *outLen = (int)jpegData.length; unsigned char *buf = (unsigned char*)malloc(jpegData.length); memcpy(buf, jpegData.bytes, jpegData.length); return buf; } } */ import "C" import ( "encoding/base64" "fmt" "log" "unsafe" ) // CaptureScreen captures the full desktop on macOS using CGWindowListCreateImage (via dlsym) // Returns a data:image/jpeg;base64,... string func CaptureScreen() (string, error) { var outLen C.int quality := C.int(50) // JPEG quality 50% buf := C.CaptureFullDesktop(&outLen, quality) if buf == nil || int(outLen) == 0 { return "", fmt.Errorf("failed to capture screen: CGWindowListCreateImage returned nil") } defer C.free(unsafe.Pointer(buf)) jpegBytes := C.GoBytes(unsafe.Pointer(buf), outLen) if len(jpegBytes) < 100 { log.Printf("[SCREEN] Warning: captured image is very small (%d bytes), may indicate permission issue", len(jpegBytes)) } encoded := base64.StdEncoding.EncodeToString(jpegBytes) return "data:image/jpeg;base64," + encoded, nil }